Douglas Blumeyer - Zdaubyaos


A spastic dance, mostly divided into two types of rhythmic blocks: 1) of length 15, subdivided into sections which are off in length from their neighbors by 1, e.g. 4-5-6, 7-8, 1-2-3-4-5. 2) of length 24, subdivided into sections which are off in length from their neighbors by 2, e.g. 3-5-7-9, 11-13, 3-5-7-5-3-1. Thus the rhythms and the pitches agree on a sort of "stepping by either 1's or 2's" theme. I also experimented for the first time with applying agile software development practices to my composing. Specifically, I test drove this piece: first I would describe the musical behavior I wished for the piece to exhibit in the form of an automated test, and only then would I implement the code for the music itself. Over time, my test suite grew, protecting the features of the piece which I wanted to preserve, so that I was free to rapidly and wildly experiment with the composition without knowing exactly what I would get and not fearing that I'd compromise something special I'd already achieved.

Tuning information:

I did not use a SCALA file, sorry. The piece uses six scales: 1) the harmonic series 2) the subharmonic series 3) the "superparticular" series: 2/1, 3/2, 4/3, 5/4, 6/5... 4) the "subparticular" series: 1/2, 2/3, 3/4, 4/5, 5/6... 5) the "duperparticular" series: 3/1, 4/2, 5/3, 6/4, 7/5... 6) the "dubparticular" series: 1/3, 2/4, 3/5, 4/6, 5/7...

Composer bio:

Douglas Blumeyer is an artist living in San Francisco. He studied film at Stanford. Lately he has been building an online virtual reality world to share the 3D variations of houndstooth he invents.